VIVID
Be a plant in this cozy, narrative-driven indie game about nature, responsibility, and interconnected systems. You will grow procedurally over time, explore evolving environments, and shape a fragile ecosystem through meaningful choices.
このゲームについて

Experience the life of a plant in a calm, atmospheric exploration game about growth, responsibility, and the long-term impact of humans' actions on our environment.
Set in a living, reactive world shaped by procedural systems, VIVID invites you to slow down. Observe how plants grow, how ecosystems evolve, and how even small decisions can leave lasting traces. Ecological responsibility and long-term consequences are central themes – mechanically and narratively.

There is no rush, no constant pressure – only space for curiosity, reflection and meaningful interaction with nature. You can pause at any time to take well considered decisions – or just to enjoy the scenery. But be careful, every action is permanent, as there is no way to turn back time.

Use metabolism points to refine your resource intake & production in relation to the selected biome. Each environment offers unique challenges to overcome and varying resource availabilities to adjust to – a diverse and mixed forest differs a lot from a smog-ridden metropolitan city.

Decide wisely on which paths to specialize yourself in. Every plant comes with a different skill tree resembling it’s unique strengths & qualities in real nature. Enhance your abilities and unlock skills on multiple paths like water-, and resource-intake, photosynthesis or producing defensive pesticides.

Random events demand immediate action through the skills you unlock. Correct use and good timing will be key to your survival. The events you come across can be either naturally occurring, like rain, drought and insects – or might be caused by human influence.

VIVID is being developed in close exchange with its community – join our Discord!
Space for chats, feedback, and discussions around VIVID and meaningful video games
Behind-the-scenes insights into the development and background of our debut project
A central hub for community activities and support-related topics
We currently plan on starting early access in September 2026 (Updates coming soon!)
VIVID is funded by Mitteldeutsche Medienförderung GmbH.
Strict Non Gen-AI policy:
All of our assets are hand-drawn and animated by real artists!