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Last Monument

Last Monument

A deadline-driven roguelite management game set in ancient Egypt. Build impossible monuments under brutal deadlines. Push your workers to the limit, survive disasters and riots, and watch your civilization slowly transform into something far stranger.

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このゲームについて

BUILD MONUMENTS UNDER IMPOSSIBLE DEADLINES

Manage the construction of massive monuments in ancient Egypt while balancing morale, exhaustion, disasters, riots, and growing chaos.

Every run begins simply:

a few workers, a single construction site, and barely enough time.

But the deeper you go…

the stranger everything becomes.

What begins as monument construction slowly transforms into something far beyond human understanding.

MANAGE PRESSURE — OR WATCH EVERYTHING COLLAPSE

Assign workers between construction sites and recreation zones.

Control construction intensity.

Push your workers harder to finish faster —

or slow down before morale collapses completely.

Every decision has consequences.

Deadlines approach. Workers grow exhausted. Pressure rises. Mistakes multiply.

One wrong decision can destroy an entire run.

  • Missed deadlines

  • Worker riots

  • Construction disasters

  • Resource shortages

  • Total collapse

EVERY RUN ESCALATES

Complete monuments.

Earn permanent upgrades.

Unlock stronger starts for future runs.

The further you survive:

  • more construction sites appear

  • more systems demand attention

  • more pressure builds

  • less control remains

What starts small quickly spirals into controlled chaos.

And eventually…

not even the chaos feels natural anymore.

ANCIENT EGYPT IS CHANGING

At first, everything feels familiar:

  • stone,

  • sand,

  • labor,

  • monuments.

Then something changes.

Strange structures begin appearing beneath the desert. Cables spread through ancient temples. Impossible machines emerge from the pyramids. The monuments stop looking human.

Crocodile saunas.

Machine gods.

Surreal technologies buried beneath the sands.

Something is waking up.

And every new structure raises more questions.

FAST, REACTIVE MANAGEMENT GAMEPLAY

  • Drag workers between construction sites and recreation zones

  • Control construction intensity in real time

  • Balance morale, exhaustion, and productivity

  • Survive random disasters and escalating crises

  • Unlock permanent upgrades between runs

  • Manage multiple active construction sites simultaneously

  • Discover bizarre late-game monuments and technologies

HOW FAR CAN YOU GO?

The monuments grow larger.

The systems grow stranger.

The pressure never stops.

Build faster.

Or lose everything.